Are there statistics of who develops on OSX with unity vs. Windows?

I’m thinking about releasing an asset onto the store with two versions. The Basic version is doesn’t care which platform you’re on, as it’s all C# class code, but the more advanced version is dependent on a modelling tool that only operates on Windows; it generates some C# code. You don’t need the modeller after you generate C# from it. But it’s iterative; as you develop the game, you reuse the modeller to expand your model, generate more code, write more game, and so on.

Are there statistics out there that tell you how many developers are using the Mac version vs. the Windows version of Unity? ((Assuming they don’t have access to a Windows PC or are using a Windows VM)).

I’m pretty sure the stats-page of Unity has all the information you want to know.