Topic. And thanks.
No, you have to build for, and test on, those operating systems…
Thank you. Quick question though. When making a build, Unity won’t let me specifically pick the Mac or Linux build. It shows an icon with Windows, Mac and Linux in it which kinda makes it look like it builds all of them at once. How do I make a Mac or Linux build then?
You could say ‘almost’. There might be a few slight tweaks you need to do. The ‘ideal’ is that you can just change the build target and go. But there may be some platform specific stuff to set up. Mac vs windows vs linux there isn’t much. For example I regularly develop the same game on a mac and on a windows pc and pretty much never have to do anything whatsoever platform specific other than just switch the build target and build it. I don’t even think about it.
But if you start to go towards mobile devices and so on, tablets, smaller screens etc, now you’re going to have to start thinking differently.
