Are we talking about Unity here?

Assuming that I’m not the only guy using Unity 5 free version,
Assuming that a lot of developers would have their custom logo after the Personal Edition launch screen (tell me if I’m wrong),
How THE HELL nobody’s asking / answering that obvious question:

WHY THE UNITY SPLASH SCREEN OVERRIDES THE FIRST SCENE ?
(resulting in the custom logo animation being finished when the unity logo screen fades out)

(just in case you’re thinking to it: no, I WON’T delay the start of the custom animation)

Did you submit a bug report?

Hi Dantus,
I wouldn’t say it’s a bug, but according to your high rate of answers I have to doubt.
Do you think so?

Report it as a bug.

Done. Thx anyway guys

In the meantime while they’re fixing the bug, you could have an empty scene that calls LoadLevel(“YourFirstScene”) to see if that works.

Unfortunately that trick doesn’t works :frowning:
Sadly the problem doesn’t occur on Android devices, the Unity screen is even skipped very quickly.
Hope they’ll fix it asap, or at least say a word about it