Can you zone sound, like only hear the birds while above water, when below water, hear another sound?
You could zone areas with triggers quite easily. Place a trigger collider covering the underwater area, and when the camera moves into that trigger, switch the sound set.
do you do this via code i assume.
if so how would you do that.
var each audio file and then on trigger enter play audio file.
when leaving an area how do you destroy the previous audio that was playing?
thanks
There is also an OnTriggerExit that you can use to detect something leaving the trigger zone.