ARFoundation Tracking Performance

Using the last ArFoundation (preview.22) and the last ArCore and ArKit plugin (preview.24 & preview.23 respectively) i can't get good tracking performance with neither of this devices:

-iPhoneX
-iPhone 8
-iPad (i can't remember the year/model)
-Samsung Galaxy S
-Huawei P Smart+

Even the example demos of the AR Foundation Samples repository had bad or not-so-great tracking performance...so i am asking: there is something i forget to do or this is a common issue with this version of ArFoundation?
Thanks in advance

I'm too facing this issue. Let me know if you found any solution.

Thanks.


I was able to enhance performance with the use of Anchor! (in Unity Ar Foundation they are called ReferencePoint).

[quote=“AlbyDj90”, post:3, topic: 731045]
I was able to enhance performance with the use of Anchor! (in Unity Ar Foundation they are called ReferencePoint).
[/quote]
Thanks. But still I’m using the plane as a reference point (to anchor the object), then how it is possible to make the object stable when the plane itself is not stable?

Note: In my app the tracking is almost fine, but it is not stable as ARCore or the ARFoundation app that runs on iOS.