Hi guys ,
As told in another thread, we are currently running an iOS app with arkit 2.0 in a museum environment on 24 iPad Pros (the new model with depth cam).
The app involves face tracking, where the user can wear different virtual hats, collect items and play mini games. Everything works quite ok, but now that the app is live, running all day and being used by hundreds of visitors, we are seeing some weird issues daily.
From time to time, it seems that the app loses the ability to recognise touch events.This involves gui buttons on a canvas but also onmousedown events on colliders not working anymore. All other stuff in the app still seems to work (arkit video and tracking, rendering, sound, networking,…). We have not yet seen this happen under our own eyes, so we don’t know if there are any reproducible users interactions that trigger this. We just get called on site whenever there seems to be a problem like this. Only way out seems to restart the app, which is not trivial since it runs in guided acces mode.
The reason I’m posting this here is that when we look at the crash logs, the only unusual thing we see is a crash file generated by “mediaserverd” around the time it happened. See the attached file for an example.
There’s not a crash log of our own app (since it didn’t really crash with this issue).
I’ve looked around for info about mediaserverd, seems to be an iOS process or something, but it’s exact use is a bit vague to me. Sometimes it is attributed to processing sound or image files.
When we look at the mediaserverd crashlog however , it says it crashed mostly in thread 15 or 16, which seems to have to do something with a capture session, so I’m guessing the camera(feed).
Does anyone have a clue what might be going on here?
Is there any possibility that mediaserverd crashing might cause our touch input not working anymore?
We are using Unity 2018.3.12f1
Cloud built with xCode 10.1 for iOS SDK 12.0, running on iPad with iOS 12.2
regards,
Jelle
4452163–408259–symbolicated mediaserverd 20-04-2019, 13-12.txt (89.9 KB)