We are developing an ARKit app for outside exterior use. While testing inside, everything works fine and environment occlusion works as expected. But outside, when reaching a certain distance to the AR-objects, they start flickering until they disappear completely. Please see attached video.
I’ve tried to visualize the depth map, but i don’t see any change in the values.
If i switch off environment depth, the models appear again.
What causes this and why is the occlusion not happening according to the depth map?
For example at second 0:25 in the video you see occlusion is working, but the depth map is completely red?
Or is the depth map only visualizing what the LIDAR sees?
Or is this just a limitation of ARKit?
Thanks, Dietmar