ARkit Occlusionmaterial does not work

Hi, im testing the new ARkit 1.5 with unity. It contains a Example scene, where a cube and a little figure should be occluded by detected walls, but it seems like the Material isnt occluding the objects.
How can i make the Objects dissapear behind the walls/ other objects?

Hi @Halatira ,
Did you ever get an passed this? I’m having exactly the same issue. I’m reluctant to change what is in the example as it’s supposed to be a reference implementation.

I get exactly as you see but totally error free logs.