ARKit Remote connection problems

Can’t seem to get a working connection.

Here’s what I’ve done:

  • Add Unity Arkit plugin to a project (from the marketplace)
  • Build the remote scene (see attached image for settings - I’m using develop + debug mode)
  • In xcode, add my team and set to 11.0, add CoreImage
  • Build successfully to my iphone 7+ / iOS 11.0.3
  • Back in Unity, trying different scenes from the plugin examples. With each one, Adding the ARKitRemoteConnection prefab in its root if not already there.
  • Make sure the remote app is running on my phone - I see the dark screen with “Waiting for editor connection”
  • Press play and then go to the console dropdown to connect to “iphonePlayer(iPhone):56000”
  • Press the Connect button in the viewer…but it doesn’t disappear and nothing ever happens

In the console, it looks like something is happening! See attached.

One time - just once - the camera permissions popup appeared on my phone but nothing happened when I clicked it.

Also, here’s a gist with my xcode output as I’m clicking around and repeatedly trying to connect.

Folks, this really needs a manual page. I’ve found 3 different sets of instructions for the remote in different places, and they all vary slightly.

I desperately need to get this to work asap or I’m going to have to develop a pure swift arkit app. bummer.

(Also…I can’t login to unity answers to post this there for some godforsaken reason…)



3282693--253949--Screen Shot 2017-11-09 at 7.38.13 PM.png

Okay after a machine restart this just works

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