ARKit support for iOS via Unity-ARKit-Plugin

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Unity ARKit plugin will provide developers with friendly access to ARKit features like world-tracking, live video rendering, plane estimation and updates, hit-testing API, ambient light estimation, and raw point cloud data.

All the features exposed by the ARKit are available from the C# scripting API within Unity. There are also Unity Components for easy integration of these features with existing Unity game projects. Please see the README.md file in the bitbucket repository for more info.

  • Unity’s AR Kit plugin requires the release version of Unity 2017.1.0 or later. It is also compatible with the Experimental VR build used for macOS VR content creation and Unity 5.x versions of Unity 5.6.2 or later.
  • Requires iOS 11 or later
  • Requires XCode 9 beta or later, with iOS SDK that includes ARKit Framework
  • Requires iOS device that supports ARKit (iPhone 6S or later, iPad (2017) or later)

Note: Xcode 9 beta 5 changed ARKit API and you have to update to latest version of our ARKit plugin to get things working again.
Our plugin is available as open source from https://bitbucket.org/Unity-Technologies/unity-arkit-plugin

Also available from the asset store.

Information from REAMDE.md in project:

Unity ARKit Plugin

This is a native plugin that enables using all the functionality of the ARKit SDK simply within your Unity projects for
iOS. The plugin exposes ARKit SDK’s world tracking capabilities, rendering the camera video input, plane detection and
update, point cloud extraction, light estimation, and hit testing API to Unity developers for their AR projects. This plugin is a preview quality build that
should help to get you up and running quickly with this technology, but the implementation and APIs may change to cater
to the underlying technology.

The plugin is open sourced and is released under the MIT license.

Requirements:
Unity 2017.1.0f3+ or 5.6.2+
iOS 11 Beta 7
Xcode 9 Beta 6 with latest iOS SDK that contains ARKit Framework
iOS device that supports ARKit

How to use this code drop:

The code drop is a Unity project that you can load up in any Unity version that is later than v5.6.2. The Unity
project contains the plugin sources and some example scenes and components that you may use in your own projects.

Here is a summary of the important files in the plugin:

“/Assets/Plugins/iOS/UnityARKit/NativeInterface/ARSessionNative.mm” - this is the Objective-C code that actually interfaces with ARKit SDK

“/Assets/Plugins/iOS/UnityARKit/NativeInterface/UnityARSessionNativeInterface.cs” - this the scripting API to the ARKit, and provides the glue to the native code

This contains the following APIs:

public void RunWithConfigAndOptions(ARKitWorldTackingSessionConfiguration config, UnityARSessionRunOption runOptions)

public void RunWithConfig(ARKitWorldTackingSessionConfiguration config)
public void Pause()
public List HitTest(ARPoint point, ARHitTestResultType types)
public ARTextureHandles GetARVideoTextureHandles()
public float GetARAmbientIntensity()
public int GetARTrackingQuality()

It also contains events that you can provide these delegates for:

public delegate void ARFrameUpdate(UnityARCamera camera)
public delegate void ARAnchorAdded(ARPlaneAnchor anchorData)
public delegate void ARAnchorUpdated(ARPlaneAnchor anchorData)
public delegate void ARAnchorRemoved(ARPlaneAnchor anchorData)
public delegate void ARSessionFailed(string error)

“/Assets/Plugins/iOS/UnityARKit/NativeInterface/AR*.cs” - these are the scripting API equivalents of data structures exposed by ARKit

“/Assets/Plugins/iOS/UnityARKit/Utility/UnityARAnchorManager.cs” - this is a utility that keeps track of the anchor updates from ARKit and can create corresponding Unity gameobjects for them (see GeneratePlanes.cs component on how to use it)

“/Assets/Plugins/iOS/UnityARKit/Editor/UnityARBuildPostprocessor.cs” - this is an editor script that runs at build time on iOS

ARKit useful components:

“/Assets/Plugins/iOS/UnityARKit/UnityARCameraManager.cs” - this component should be placed on a gameobject in the scene that references the camera that you want to control via ARKit, and it will position and rotate the camera as well as provide the correct projection matrix to it based on updates from ARKit. This component also has the code to initialize an ARKit session.

“/Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs” - this component should be placed on the camera and grabs the textures needed for rendering the video, and sets it on the material needed for blitting to the backbuffer, and sets up the command buffer to do the actual blit

You should be able to build the UnityARKitScene.unity to iOS to get a taste of what ARKit is capable of. It demostrates all the basic functionality of the ARKit in this scene.

Please feel free to extend the plugin and send pull requests. You may also provide feedback if you would like improvements or want to suggest changes. Happy coding and have fun!

10 Likes

Thanks for posting this Jimmya! I’ll report back if I run into any issues or have any suggestions.

The plugin is available as a unity package at:

3 Likes

Thank you very much for the asset! At assembly produces such errors:

Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs(59,31): error CS0117: UnityEngine.TextureFormat' does not contain a definition for R8’

Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs(66,31): error CS0117: UnityEngine.TextureFormat' does not contain a definition for RG16’

Tell me what the problem please.

You need to get the patch release Unity 5.6.1p1 at the very least, as those texture formats did not exist in earlier builds. (http://beta.unity3d.com/download/74c1f4917542/UnityDownloadAssistant-5.6.1p1.dmg)

1 Like

Thank you so much!

I’m still getting those errors on my MacBook Pro 2015 even after downloading 5.6.1p1…

Could you post your editor log here.

Initialize mono
Mono path[0] = '/Applications/Unity/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0'
Mono config path = '/Applications/Unity/Unity.app/Contents/Mono/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56839
2017-06-05 19:32:16.767 Unity[35839:11723007] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.
...270213 bytes written to /Users/JeremySlavitz/Library/Unity/Certificates/CACerts.pem

LICENSE SYSTEM [201765 19:32:17] Next license update check is after 2017-06-06T22:58:50


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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
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Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Web.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in  0.454 seconds
Initializing Unity.PackageManager (PackageManager) v5.6.1 for Unity v5.6.1f1
Setting Standalone:StandaloneOSXIntel v5.6.1 for Unity v5.6.1f1 to /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
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Reloading assemblies after script compilation.
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Loading /Applications/Unity/Unity.app/Contents/PackageManager/Unity/PackageManager/5.6.1/Unity.PackageManager.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
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Mono: successfully reloaded assembly
- Completed reload, in  0.304 seconds
Initializing Unity.PackageManager (PackageManager) v5.6.1 for Unity v5.6.1f1
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Unloading 132 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 610.
Total: 0.769394 ms (FindLiveObjects: 0.087522 ms CreateObjectMapping: 0.013932 ms MarkObjects: 0.654109 ms  DeleteObjects: 0.013291 ms)

2017-06-05 19:32:20.534 Unity[35839:11723007] NSWindow warning: adding an unknown subview: <NSView: 0x13e1323e0>. Break on NSLog to debug.
2017-06-05 19:32:20.547 Unity[35839:11723007] Call stack:
(
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    1   AppKit                              0x00007fffa91b7c08 -[NSView addSubview:positioned:relativeTo:] + 217
    2   AppKit                              0x00007fffa99ceb35 -[NSThemeFrame addSubview:positioned:relativeTo:] + 43
    3   Unity                               0x00000001029f108f _ZN15ContainerWindow4InitEP13MonoBehaviour5RectTIfEiRK8Vector2fS6_ + 1647
    4   Unity                               0x00000001023f0d8a _Z50ContainerWindow_CUSTOM_INTERNAL_CALL_Internal_ShowP10MonoObjectRK5RectTIfEiRK13Vector2fIcallS7_ + 298
    5   ???                                 0x000000013eba6b0b 0x0 + 5347371787
    6   ???                                 0x000000013eba6a14 0x0 + 5347371540
    7   ???                                 0x000000013eba5a85 0x0 + 5347367557
    8   ???                                 0x0000000139fad9da 0x0 + 5267708378
    9   ???                                 0x0000000139faf653 0x0 + 5267715667
    10  libmono.0.dylib                     0x000000010b2e5122 mono_get_runtime_build_info + 3654
    11  libmono.0.dylib                     0x000000010b40fb0e mono_runtime_invoke + 117
    12  Unity                               0x000000010208022d _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 125
    13  Unity                               0x0000000100d1357d _Z17LoadCurrentLayoutb + 269
    14  Unity                               0x0000000100d123e2 _Z28LoadDefaultWindowPreferencesv + 754
    15  Unity                               0x000000010293a2d5 _ZN11Application20FinishLoadingProjectEv + 885
    16  Unity                               0x00000001029e0c3d -[EditorApplication applicationDidFinishLaunching:] + 909
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    27  Foundation                          0x00007fffad0e2e1d -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 290
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    32  HIToolbox                           0x00007fffaac13ddf AEProcessAppleEvent + 55
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    34  AppKit                              0x00007fffa991985e -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 2796
    35  AppKit                              0x00007fffa91927ab -[NSApplication run] + 926
    36  AppKit                              0x00007fffa915d1de NSApplicationMain + 1237
    37  Unity                               0x00000001029fde2a _Z10EditorMainiPPKc + 2010
    38  Unity                               0x00000001029fe5b9 main + 9
    39  Unity                               0x0000000100002284 start + 52
    40  ???                                 0x0000000000000005 0x0 + 5
)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
Subscribe to USB device events
Issue TrimJob to reduce GI Cache size to maximum 10GB at: '/Users/JeremySlavitz/Library/Caches/com.unity3d.UnityEditor/GiCache'
[00:00:00] Enlighten: Precompute started.
Launching external process: /Applications/Unity/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
TrimDiskCacheJob: Current cache size 4671mb
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.43s wallclock)
[PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Precompute took 0.477331 seconds.
Enlighten scene contents:   0 geometries.   0 instances.   0 systems.   0 probe groups.   0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
Launching external process: /Applications/Unity/Unity.app/Contents/Tools64/JobProcess
Setting up 2 worker threads for Enlighten.
  Thread -> id: 70001130c000 -> priority: 1
  Thread -> id: 70001138f000 -> priority: 1
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.02s execute, 0.00s integrate, 0.05s wallclock)
[00:00:00] Enlighten: Bake took 0.051456 seconds.
[PathTracer] Lightmap reset.
[PathTracer][LP] Light probes reset.
[PathTracer] building lightmap data asset.
[00:00:01] Enlighten: Reflection Probes started.
[00:00:01] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
[00:00:01] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.05s wallclock)
Opening scene 'Assets/UnityARKitScene.unity'
Load scene 'Assets/UnityARKitScene.unity' time: 0.013296 ms
Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
[00:00:00] Enlighten: Reflection Probes took 8.799279 seconds. Cancelled, so not done yet.
System memory in use before: 263.3 MB.
System memory in use after: 263.5 MB.

Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 2815.
Total: 5.439673 ms (FindLiveObjects: 0.287272 ms CreateObjectMapping: 0.031354 ms MarkObjects: 5.048911 ms  DeleteObjects: 0.070866 ms)

WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAEXTERNAL_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.CecilTools.dll (this message is harmless)
BuildPlayer: start building target 9
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/nunit.framework.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/standalone/nunit.framework.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll' because we're compiling for iPhone:iOSSupport
    Ignoring '/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll' because we're compiling for iPhone:iOSSupport
- starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 9

-----Compiler Commandline Arguments:
Filename: /Applications/Unity/Unity.app/Contents/MonoBleedingEdge/bin/mono
Arguments: '/Applications/Unity/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe'  @Temp/UnityTempFile-db11fd6eb466c4eeb93bcda8701893fe
index: 81
Responsefile: Temp/UnityTempFile-db11fd6eb466c4eeb93bcda8701893fe Contents:
-debug
-target:library
-nowarn:0169
-langversion:4
-out:'Temp/Assembly-CSharp-firstpass.dll'
-unsafe
-optimize
-r:'/Applications/Unity/PlaybackEngines/iOSSupport/Variations/il2cpp/Managed/UnityEngine.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll'
-r:'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll'
-define:UNITY_5_3_OR_NEWER
-define:UNITY_5_4_OR_NEWER
-define:UNITY_5_5_OR_NEWER
-define:UNITY_5_6_OR_NEWER
-define:UNITY_5_6_1
-define:UNITY_5_6
-define:UNITY_5
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_GENERICS
-define:ENABLE_PVR_GI
-define:ENABLE_MICROPHONE
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_RUNTIME_NAVMESH_BUILDING
-define:ENABLE_SPRITERENDERER_FLIPPING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_RAKNET
-define:ENABLE_UNET
-define:ENABLE_LZMA
-define:ENABLE_UNITYEVENTS
-define:ENABLE_WEBCAM
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES_COLLAB
-define:ENABLE_CLOUD_HUB
-define:ENABLE_CLOUD_PROJECT_ID
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_SERVICES_BUILD
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_EDITOR_METRICS
-define:ENABLE_EDITOR_METRICS_CACHING
-define:ENABLE_NATIVE_ARRAY
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:PLATFORM_SUPPORTS_MONO
-define:INCLUDE_PUBNUB
-define:ENABLE_PLAYMODE_TESTS_RUNNER
-define:ENABLE_SCRIPTING_NEW_CSHARP_COMPILER
-define:ENABLE_VIDEO
-define:ENABLE_RUNTIME_GI
-define:ENABLE_SUBSTANCE
-define:ENABLE_GAMECENTER
-define:ENABLE_NETWORK
-define:ENABLE_UNITYWEBREQUEST
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ADS
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_PURCHASING
-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
-define:ENABLE_CLOUD_SERVICES_IOS_NATIVE_CRASH_REPORTING
-define:PLAYERCONNECTION_LISTENS_FIXED_PORT
-define:smile:EBUGGER_LISTENS_FIXED_PORT
-define:PLATFORM_SUPPORTS_ADS_ID
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-define:PLATFORM_SUPPORTS_PROFILER
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-define:HAS_NEON_SKINNIG
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-define:PLATFORM_ALWAYS_USES_STDOUT_FOR_LOG
-define:ENABLE_VR
-define:ENABLE_UNITYADS_RUNTIME
-define:UNITY_UNITYADS_API
-define:UNITY_IOS
-define:UNITY_IPHONE
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-define:NET_2_0_SUBSET
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-define:ENABLE_IOS_ON_DEMAND_RESOURCES
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-define:UNITY_HAS_GOOGLEVR
'Assets/Plugins/iOS/UnityARKit/AR3DOFCameraManager.cs'
'Assets/Plugins/iOS/UnityARKit/ARPlaneAnchorGameObject.cs'
'Assets/Plugins/iOS/UnityARKit/DontDestroyOnLoad.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARAnchor.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARCamera.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARErrorCode.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARFrame.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARHitTestResult.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARHitTestResultType.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARLightEstimate.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARPlaneAnchor.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARPlaneAnchorAlignment.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARPoint.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARRect.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARSize.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARTextureHandles.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARTrackingQuality.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARTrackingState.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/ARTrackingStateReason.cs'
'Assets/Plugins/iOS/UnityARKit/NativeInterface/UnityARSessionNativeInterface.cs'
'Assets/Plugins/iOS/UnityARKit/PointCloudParticleExample.cs'
'Assets/Plugins/iOS/UnityARKit/UnityARCameraManager.cs'
'Assets/Plugins/iOS/UnityARKit/UnityARGeneratePlane.cs'
'Assets/Plugins/iOS/UnityARKit/UnityARHitTestExample.cs'
'Assets/Plugins/iOS/UnityARKit/UnityARKitControl.cs'
'Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs'
'Assets/Plugins/iOS/UnityARKit/UnityPointCloudExample.cs'
'Assets/Plugins/iOS/UnityARKit/Utility/UnityARAnchorManager.cs'
'Assets/Plugins/iOS/UnityARKit/Utility/UnityARMatrixOps.cs'
'Assets/Plugins/iOS/UnityARKit/Utility/UnityARUtility.cs'
-r:'/Applications/Unity/Unity.app/Contents/Mono/lib/mono/unity/System.Runtime.Serialization.dll'
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-r:'/Applications/Unity/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.dll'
-r:'/Applications/Unity/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.Lang.dll'
-r:'/Applications/Unity/Unity.app/Contents/Mono/lib/mono/unity/Boo.Lang.dll'
-sdk:unity

-----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-firstpass.dll
Compilation failed: 2 error(s), 0 warnings
-----CompilerOutput:-stderr----------
Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs(59,31): error CS0117: `UnityEngine.TextureFormat' does not contain a definition for `R8'
/Applications/Unity/PlaybackEngines/iOSSupport/Variations/il2cpp/Managed/UnityEngine.dll (Location of the symbol related to previous error)
Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs(66,31): error CS0117: `UnityEngine.TextureFormat' does not contain a definition for `RG16'
/Applications/Unity/PlaybackEngines/iOSSupport/Variations/il2cpp/Managed/UnityEngine.dll (Location of the symbol related to previous error)
-----EndCompilerOutput---------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs(59,31): error CS0117: `UnityEngine.TextureFormat' does not contain a definition for `R8'
(Filename: Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs Line: 59)

Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs(66,31): error CS0117: `UnityEngine.TextureFormat' does not contain a definition for `RG16'
(Filename: Assets/Plugins/iOS/UnityARKit/UnityARVideo.cs Line: 66)

Error building Player because scripts had compiler errors
(Filename:  Line: -1)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 273.3 MB.
System memory in use after: 273.5 MB.

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2946.
Total: 4.854739 ms (FindLiveObjects: 0.239811 ms CreateObjectMapping: 0.058533 ms MarkObjects: 4.547211 ms  DeleteObjects: 0.008398 ms)


*** Cancelled 'Build.Player.iOSSupport' in 1 seconds (994 ms)

You have downloaded the release version of Unity v5.6.1f1 - instead you should use my link to download the patch version of Unity v.5.6.1p1

Here it is again:
(http://beta.unity3d.com/download/74c1f4917542/UnityDownloadAssistant-5.6.1p1.dmg)

1 Like

Thanks, missed that small detail, thought they were the same!

cool - highlighted it for posterity in the original post - thanks.

Running UnityARKitScene on an iPhone 6, iOS 11.

Initialize engine version: 2017.1.0b8 (17011ab1b2e1)

Main Thread Checker: UI API called on a background thread: -[UIApplication delegate]
PID: 757, TID: 217757, Thread name: (none), Queue name: NSOperationQueue 0x1c003a020 :: NSOperation 0x1c444cab0 (QOS: DEFAULT), QoS: 21
Backtrace:
4 ProductName 0x0000000102027f18 _Z16GetAppControllerv + 64
5 ProductName 0x0000000102041cc4 UnityCurrentOrientation + 16
6 ProductName 0x000000010201f2b0 _Z20UnityReorientVector3fff + 36
7 ProductName 0x000000010201f1a8 __UnityCoreMotionStart_block_invoke + 292
8 Foundation 0x0000000185be6de4 + 16
9 Foundation 0x0000000185b272e0 + 96
10 Foundation 0x0000000185b17280 + 620
11 Foundation 0x0000000185be974c + 228
12 libdispatch.dylib 0x00000001a75102bc + 16
13 libdispatch.dylib 0x00000001a751a57c + 532
14 libdispatch.dylib 0x00000001a751afa8 + 332
15 libdispatch.dylib 0x00000001a751bb28 + 388
16 libdispatch.dylib 0x00000001a7524368 + 864
17 libsystem_pthread.dylib 0x00000001a77a71e8 _pthread_wqthread + 924
18 libsystem_pthread.dylib 0x00000001a77a6e40 start_wqthread + 4
2017-06-05 17:22:41.897571-0700 ProductName[757:217757] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication delegate]
PID: 757, TID: 217757, Thread name: (none), Queue name: NSOperationQueue 0x1c003a020 :: NSOperation 0x1c444cab0 (QOS: DEFAULT), QoS: 21
Backtrace:
4 ProductName 0x0000000102027f18 _Z16GetAppControllerv + 64
5 ProductName 0x0000000102041cc4 UnityCurrentOrientation + 16
6 ProductName 0x000000010201f2b0 _Z20UnityReorientVector3fff + 36
7 ProductName 0x000000010201f1a8 __UnityCoreMotionStart_block_invoke + 292
8 Foundation 0x0000000185be6de4 + 16
9 Foundation 0x0000000185b272e0 + 96
10 Foundation 0x0000000185b17280 + 620
11 Foundation 0x0000000185be974c + 228
12 libdispatch.dylib 0x00000001a75102bc + 16
13 libdispatch.dylib 0x00000001a751a57c + 532
14 libdispatch.dylib 0x00000001a751afa8 + 332
15 libdispatch.dylib 0x00000001a751bb28 + 388
16 libdispatch.dylib 0x00000001a7524368 + 864
17 libsystem_pthread.dylib 0x00000001a77a71e8 _pthread_wqthread + 924
18 libsystem_pthread.dylib 0x00000001a77a6e40 start_wqthread + 4
2017-06-05 17:22:41.911055-0700 ProductName[757:217524] [ ] <<<< FigVirtualFramebufferServer >>>> FigVirtualFramebufferGetMaxCount: unsupported operation
2017-06-05 17:22:41.911192-0700 ProductName[757:217524] [ ] <<<< FigVirtualFramebufferServer >>>> FigVirtualFramebufferGetFramebufs: unsupported operation
2017-06-05 17:22:41.911223-0700 ProductName[757:217524] [ ] <<<< FigVirtualFramebufferInstallation >>>> FigInstallVirtualDisplay_block_invoke: FigVirtualFramebufferGetFramebufs failed (0 framebufs)
UnloadTime: 9.325833 ms
2017-06-05 17:22:43.726156-0700 ProductName[757:217524] [Session] Unable to run the session, configuration is not supported on this device: <ARWorldTrackingSessionConfiguration: 0x1c429b7b0 planeDetection=Horizontal worldAlignment=Gravity lightEstimation=Enabled>
2017-06-05 17:22:43.788207-0700 ProductName[757:217524] AR FAIL
2017-06-05 17:22:43.817996-0700 ProductName[757:217794] [ ] network_config_register_boringssl_log_debug_updates Failed to register for BoringSSL log debug updates

RIP, it only works on 6s and better…

I got the same error on a 6+ and Unity v.5.6.1p1.

Someone please correct me if I’m wrong, but from the iOS docs “ARWorldTrackingSessionConfiguration” requires a device with an A9 chip (so 6S or newer). There is a lower quality AR mode available for the 5 and 6 but there’s not a lot of information on it, and it does not seem like this plugin supports it either.

You’re right about the lower quality mode: https://developer.apple.com/documentation/arkit/arsessionconfiguration
This is also exposed in the plugin, but your results with it will not be very convincing for AR: it only keeps track of the rotations of the camera via gyroscope, and does not keep track of the translation in the world. It also does not provide the plane estimation for you to work with.

If you still want to try it out, disable ARCameraManager GameObject in the UnityARKitScene scene, and enable AR3DOFCameraManager GameObject in that scene. And see the differences in how to initialize it in the C# files for those behaviors.

[UPDATE: brunodp found this in
“iOS 11 Beta Release Notes” where it states that:

  • ARSessionConfiguration is only supported on iOS devices with an A9 or later processor and will be enabled for all iOS 11 devices in a future beta.

So it will not work on devices older than 6S for the time being.]

Use the same steps above.

Is there any Step-by-Step Tutorial written to create ARKit Project for Unity (from scratch) yet so we can quickly grasp basic concepts?

Cannot see the content of assets folder in project inspector. Maybe because I am on macos 10.13 with APFS? I tryied 5.6.1p1 and 5.6.1f1, the same problem. It seems that unity cannot read assets folder and library folder. How to solve it?Thanks.
Logs:

Initialize mono
Mono path[0] = '/Applications/Unity/Unity.app/Contents/Managed'
Mono path[1] = '/Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0'
Mono config path = '/Applications/Unity/Unity.app/Contents/Mono/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56734
2017-06-06 14:17:00.463 Unity[5734:784569] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.
...270213 bytes written to /Users/zhengcheng/Library/Unity/Certificates/CACerts.pem
ListPackages failed, output: {
  "name": "unity-editor",
  "version": "5.6.0",
  "problems": [
    "invalid: unity-editor-home@0.4.4 /Users/zhengcheng/Library/Unity/Packages/node_modules/unity-editor-home",
    "invalid: unityeditor-collab-history@0.4.10 /Users/zhengcheng/Library/Unity/Packages/node_modules/unityeditor-collab-history",
    "invalid: unityeditor-collab-toolbar@0.4.11 /Users/zhengcheng/Library/Unity/Packages/node_modules/unityeditor-collab-toolbar"
  ],
  "dependencies": {
    "unity-editor-home": {
      "version": "0.4.4",
      "from": "unity-editor-home.0.4.4.tgz",
      "resolved": "file:unity-editor-home.0.4.4.tgz",
      "invalid": true,
      "problems": [
        "invalid: unity-editor-home@0.4.4 /Users/zhengcheng/Library/Unity/Packages/node_modules/unity-editor-home"
      ]
    },
    "unityeditor-cloud-hub": {
      "version": "0.0.15",
      "from": "unityeditor-cloud-hub-0.0.15.tgz",
      "resolved": "file:unityeditor-cloud-hub-0.0.15.tgz"
    },
    "unityeditor-collab-history": {
      "version": "0.4.10",
      "from": "unityeditor-collab-history-0.4.10.tgz",
      "resolved": "file:unityeditor-collab-history-0.4.10.tgz",
      "invalid": true,
      "problems": [
        "invalid: unityeditor-collab-history@0.4.10 /Users/zhengcheng/Library/Unity/Packages/node_modules/unityeditor-collab-history"
      ]
    },
    "unityeditor-collab-toolbar": {
      "version": "0.4.11",
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error getting directory contents /Applications/Unity/Unity.app/Contents/Resources/Packages
installJavascriptPackages failed

(Filename: /Users/builduser/buildslave/unity/build/Runtime/Utilities/Argv.cpp Line: 171)


LICENSE SYSTEM [201766 14:17:1] No start/stop license dates set

LICENSE SYSTEM [201766 14:17:1] Next license update check is after 2017-06-07T05:35:30


COMMAND LINE ARGUMENTS:
/Applications/Unity/Unity.app/Contents/MacOS/Unity
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
[warn] kq_init: detected broken kqueue; not using.: Undefined error: 0
2017-06-06 14:17:01.630 Unity Helper[5740:784872] XType: failed to connect - Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.fonts was invalidated." UserInfo={NSDebugDescription=The connection to service named com.apple.fonts was invalidated.}
2017-06-06 14:17:01.630 Unity Helper[5740:784872] Font server protocol version mismatch (expected:5 got:0), falling back to local fonts
2017-06-06 14:17:01.630 Unity Helper[5740:784872] XType: unable to make a connection to the font daemon!
2017-06-06 14:17:01.630 Unity Helper[5740:784872] registering /System/Library/Fonts/*, /System/Library/Fonts/Base/*, and /Library/Fonts/* locally
IsTimeToCheckForNewEditor: Update time 1496730928 current 1496730131
/Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin
error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Temp
error getting directory contents /Applications/Unity/Unity.app/Contents/CGIncludes
error getting directory contents Assets
Loading GUID <-> Path mappings...0.000026 seconds
Loading Asset Database...0.007135 seconds
Audio: FMOD Profiler initialized on port 54900
AssetDatabase consistency checks...error getting directory contents library/metadata
0.000092 seconds
Initialize engine version: 5.6.1p1 (74c1f4917542)
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
error getting directory contents /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/VR
GfxDevice: creating device client; threaded=1
Metal: Editor support disabled, skipping device initialization


(Filename: /Users/builduser/buildslave/unity/build/Runtime/GfxDevice/GfxDeviceSetup.cpp Line: 195)

GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon Pro 455 OpenGL Engine
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OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 280210944
error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Library/ScriptAssemblies
error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Library/ScriptAssemblies
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Initializing Unity.PackageManager (PackageManager) v5.6.1 for Unity v5.6.1p1
Setting Standalone:StandaloneOSXIntel v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
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Setting TestRunner v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner
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Registering custom unity dll's ...
Register platform support module: /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
Registered in 0.000450 seconds.
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Loading /Applications/Unity/Unity.app/Contents/PackageManager/Unity/PackageManager/5.6.1/Unity.PackageManager.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
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Non platform assembly: /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in  0.952 seconds
Registering platform support modules:
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Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
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Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
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Downloading http://update.unity3d.com/5.6/ivy.xml to /var/folders/cb/6120_m3n5rx2xs9ksxj_q0j00000gn/T/unity/4bb009ac-b55a-4842-bf9d-aa9989d498db/ivy.xml
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Registered platform support modules in: 0.247171s.
Native extension for OSXStandalone target not found
Loading native library: UnityEditor.iOS.Native at /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Native.dylib
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
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Native extension for iOS target not found
Begin MonoManager ReloadAssembly
Shutting down Remote Indexer
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Cancelling tasks, domain is going down
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Registering custom user dll's ...
error getting directory contents Assets
error getting directory contents Assets
Registered in 0.000057 seconds.
Platform assembly: /Applications/Unity/Unity.app/Contents/PackageManager/Unity/PackageManager/5.6.1/Unity.PackageManager.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/PackageManager/Unity/PackageManager/5.6.1/Unity.PackageManager.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/nunit.framework.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
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Loading /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
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Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
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Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Web.dll (this message is harmless)
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Initializing Unity.PackageManager (PackageManager) v5.6.1 for Unity v5.6.1p1
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Setting GUISystem v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem
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Setting UNetHLAPI v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking
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Setting TestRunner v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner
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Setting TreeEditor v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor
  Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
Setting UnityAnalytics v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
  UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0
  Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a
Setting UnityHoloLens v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens
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Setting UnityPurchasing v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing
  UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
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Setting UnityVR v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR
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error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Library/ScriptAssemblies
error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Library/ScriptAssemblies
error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Library/ScriptAssemblies
Reloading assemblies after script compilation.
Begin MonoManager ReloadAssembly
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/UnityEngine.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/UnityEditor.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.Locator.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/PackageManager/Unity/PackageManager/5.6.1/Unity.PackageManager.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/PackageManager/Unity/PackageManager/5.6.1/Unity.PackageManager.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/Editor/UnityEditor.Advertisements.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/nunit.framework.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/nunit.framework.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics/Editor/UnityEditor.Analytics.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Editor/UnityEditor.HoloLens.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll into Unity Child Domain
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/UnityEditor.Graphs.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/Managed/UnityEditor.Graphs.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll (this message is harmless)
Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll into Unity Child Domain
Platform assembly: /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll (this message is harmless)
Loading /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless)
Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll into Unity Child Domain
Non platform assembly: /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll (this message is harmless)
Loading /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll into Unity Child Domain
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
Refreshing native plugins compatible for Editor in 0.15 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Mono.Cecil.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.SerializationLogic.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.DataContract.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Managed/Unity.IvyParser.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Web.dll (this message is harmless)
Mono: successfully reloaded assembly
- Completed reload, in  0.346 seconds
Initializing Unity.PackageManager (PackageManager) v5.6.1 for Unity v5.6.1p1
Setting Standalone:StandaloneOSXIntel v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport
Setting Advertisements v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements
  UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef
  Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead
Setting GUISystem v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem
  UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8
  Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c
  Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f
Setting UNetHLAPI v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking
  UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba
  Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb
  Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7
Setting TestRunner v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner
  Editor/UnityEditor.TestRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4
  UnityEngine.TestRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1
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Setting TreeEditor v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor
  Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f
Setting UnityAnalytics v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityAnalytics
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Setting UnityHoloLens v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens
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Setting UnityPurchasing v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing
  UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44
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Setting UnityVR v5.6.1 for Unity v5.6.1p1 to /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR
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Registering platform support modules:
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Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/System.Data.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
Registered platform support modules in: 0.092316s.
Native extension for OSXStandalone target not found
Native extension for iOS target not found
Validating Project structure ... error getting directory contents /Users/zhengcheng/Code/Unity/Unity-ARKit-Plugin/Assets
0.000067 seconds.
Refresh: detecting if any assets need to be imported or removed ... error getting directory contents Assets
Refresh: elapses 0.000535 seconds (Nothing changed)
Warming cache for 41 main assets: 0.000126 seconds elapsed
Initializing Unity extensions:
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'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'  GUID: f5f67c52d1564df4a8936ccd202a3bd8
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'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll'  GUID: f7b54ff4a43d4fcf81b4538b678e0bcc
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'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/Editor/UnityEditor.Purchasing.dll'  GUID: 8382b2bb260241859771b69b7f377a8d
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll'  GUID: 1c6d1fbb51834b64847b1b73a75bfc77
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/RuntimeEditor/UnityEngine.VR.dll'  GUID: 307433eba81a469ab1e2084d52d1a5a2
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/nunit.framework.dll'  GUID: 6abf4b4cbfd0454e850ffc1ec9140b58
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityVR/Runtime/UnityEngine.VR.dll'  GUID: 6cdf1e5c78d14720aaadccd4c792df96
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'  GUID: 80a3616ca19596e4da0f10f14d241e9f
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll'  GUID: 4113173d5e95493ab8765d7b08371de4
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll'  GUID: 8e0cd8ed44d4412cbe0642067abc9e44
'/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll'  GUID: 739bbd9f364b4268874f9fd86ab3beef
error getting directory contents /Applications/Unity/Unity.app/Contents/Resources/ScriptTemplates
error getting directory contents /Applications/Unity/Standard Assets
Unloading 51 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 237.2 MB.
System memory in use after: 237.2 MB.

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 547.
Total: 0.930982 ms (FindLiveObjects: 0.089015 ms CreateObjectMapping: 0.015577 ms MarkObjects: 0.812459 ms  DeleteObjects: 0.009785 ms)

error getting directory contents /Users/zhengcheng/Library/Preferences/Unity/Editor-5.x/Layouts
2017-06-06 14:22:14.758 Unity[5734:784569] NSWindow warning: adding an unknown subview: <NSView: 0x600000129380>. Break on NSLog to debug.
2017-06-06 14:22:14.773 Unity[5734:784569] Call stack:
(
    0   AppKit                              0x00007fffb1e9dd10 -[NSThemeFrame addSubview:] + 109
    1   AppKit                              0x00007fffb1e9db9a -[NSView addSubview:positioned:relativeTo:] + 214
    2   AppKit                              0x00007fffb26c9f9c -[NSThemeFrame addSubview:positioned:relativeTo:] + 42
    3   Unity                               0x00000001029fc82f _ZN15ContainerWindow4InitEP13MonoBehaviour5RectTIfEiRK8Vector2fS6_ + 1647
    4   Unity                               0x00000001023f90aa _Z50ContainerWindow_CUSTOM_INTERNAL_CALL_Internal_ShowP10MonoObjectRK5RectTIfEiRK13Vector2fIcallS7_ + 298
    5   ???                                 0x000000014505230b 0x0 + 5452931851
    6   ???                                 0x0000000145052214 0x0 + 5452931604
    7   ???                                 0x0000000145051285 0x0 + 5452927621
    8   ???                                 0x000000013ca169da 0x0 + 5312178650
    9   ???                                 0x000000013ca18653 0x0 + 5312185939
    10  libmono.0.dylib                     0x000000010789f122 mono_get_runtime_build_info + 3654
    11  libmono.0.dylib                     0x00000001079c9b0e mono_runtime_invoke + 117
    12  Unity                               0x0000000102087f2d _ZN19ScriptingInvocation6InvokeEP21ScriptingExceptionPtrb + 125
    13  Unity                               0x0000000100d13edd _Z17LoadCurrentLayoutb + 269
    14  Unity                               0x0000000100d12d42 _Z28LoadDefaultWindowPreferencesv + 754
    15  Unity                               0x0000000102945a75 _ZN11Application20FinishLoadingProjectEv + 885
    16  Unity                               0x00000001029ec3dd -[EditorApplication applicationDidFinishLaunching:] + 909
    17  CoreFoundation                      0x00007fffb484239c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 12
    18  CoreFoundation                      0x00007fffb484228a _CFXRegistrationPost + 442
    19  CoreFoundation                      0x00007fffb4841fd2 ___CFXNotificationPost_block_invoke + 50
    20  CoreFoundation                      0x00007fffb4800af0 -[_CFXNotificationRegistrar find:hushed:bject:hushed:bserver:enumerator:] + 1664
    21  CoreFoundation                      0x00007fffb47ffc23 _CFXNotificationPost + 595
    22  Foundation                          0x00007fffb68938c3 -[NSNotificationCenter postNotificationName:hushed:bject:userInfo:] + 66
    23  AppKit                              0x00007fffb1fb72f3 -[NSApplication _postDidFinishNotification] + 313
    24  AppKit                              0x00007fffb1fb703c -[NSApplication _sendFinishLaunchingNotification] + 208
    25  AppKit                              0x00007fffb1e8ad74 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 562
    26  AppKit                              0x00007fffb1e8a9ac -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 690
    27  Foundation                          0x00007fffb68d7d6c -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 287
    28  Foundation                          0x00007fffb68d7bea _NSAppleEventManagerGenericHandler + 102
    29  AE                                  0x00007fffb58d97a8 _Z20aeDispatchAppleEventPK6AEDescPS_jPh + 1788
    30  AE                                  0x00007fffb58d904f _ZL25dispatchEventAndSendReplyPK6AEDescPS_ + 41
    31  AE                                  0x00007fffb58d8f3d aeProcessAppleEvent + 383
    32  HIToolbox                           0x00007fffb3b99558 AEProcessAppleEvent + 55
    33  AppKit                              0x00007fffb1e860d2 _DPSNextEvent + 2788
    34  AppKit                              0x00007fffb260c39e -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 2930
    35  AppKit                              0x00007fffb1e7a99d -[NSApplication run] + 764
    36  AppKit                              0x00007fffb1e49d7d NSApplicationMain + 854
    37  Unity                               0x0000000102a095ca _Z10EditorMainiPPKc + 2010
    38  Unity                               0x0000000102a09d59 main + 9
    39  Unity                               0x0000000100002ac4 start + 52
    40  ???                                 0x0000000000000001 0x0 + 1
)
Subscribe to USB device events
Launching external process: /Applications/Unity/Unity.app/Contents/Tools/UnityShaderCompiler
Launched and connected shader compiler UnityShaderCompiler after 0.04 seconds
error getting directory contents /System/Library/Fonts
error getting directory contents /Library/Fonts
error getting directory contents /Users/zhengcheng/Library/Fonts
Issue TrimJob to reduce GI Cache size to maximum 10GB at: '/Users/zhengcheng/Library/Caches/com.unity3d.UnityEditor/GiCache'
[00:00:00] Enlighten: Precompute started.
error getting directory contents /Users/zhengcheng/Library/Caches/com.unity3d.UnityEditor/GiCache
TrimDiskCacheJob: Current cache size 0mb
[00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.28s wallclock)
[PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
[00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock)
[00:00:01] Enlighten: Precompute took 0.577355 seconds.
Enlighten scene contents:   0 geometries.   0 instances.   0 systems.   0 probe groups.   0 cube maps. Scene is up-to-date.
[00:00:01] Enlighten: Bake started.
[PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
Launching external process: /Applications/Unity/Unity.app/Contents/Tools64/JobProcess
Setting up 4 worker threads for Enlighten.
  Thread -> id: 70000f981000 -> priority: 1
  Thread -> id: 70000fa04000 -> priority: 1
  Thread -> id: 7000110b1000 -> priority: 1
  Thread -> id: 700011134000 -> priority: 1
[00:00:01] Enlighten: Finished 1 Bake Runtime job (0.04s execute, 0.00s integrate, 0.30s wallclock)
[00:00:01] Enlighten: Bake took 0.300014 seconds.
error getting directory contents /Users/zhengcheng/Library/Application Support/Unity Technologies/Native Rendering Plugin Example/../../Unity/Editor/ArchivedEvents
[PathTracer] Lightmap reset.
[PathTracer][LP] Light probes reset.
error getting directory contents /Users/zhengcheng/Library/Application Support/Unity Technologies/Native Rendering Plugin Example/../../Unity/Editor/ArchivedEvents/149673013600000.46274a0d
[PathTracer] building lightmap data asset.
error getting directory contents /Users/zhengcheng/Library/Application Support/Unity Technologies/Native Rendering Plugin Example/../../Unity/Editor/ArchivedEvents/149673013600000.46274a0d
error getting directory contents /Users/zhengcheng/Library/Application Support/Unity Technologies/Native Rendering Plugin Example/../../Unity/Editor/ArchivedEvents/149673013600000.46274a0d
error getting directory contents /Users/zhengcheng/Library/Application Support/Unity Technologies/Native Rendering Plugin Example/../../Unity/Editor/ArchivedEvents/149673013600000.46274a0d
error getting directory contents /Users/zhengcheng/Library/Application Support/Unity Technologies/Native Rendering Plugin Example/../../Unity/Editor/ArchivedEvents
[00:00:04] Enlighten: Reflection Probes started.
[00:00:05] Enlighten: Finished 1 Ambient Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock)
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
[00:00:05] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock)
Refresh: detecting if any assets need to be imported or removed ... error getting directory contents Assets
Refresh: elapses 0.000526 seconds (Nothing changed)

Not yet, but let me write one up and post it here. One thing you could start with is to read the introductory docs on ARKit (https://developer.apple.com/documentation/arkit/understanding_augmented_reality), since our plugin basically provides the scripting API which corresponds to the ARKit native interface, and then builds on it by creating some GameObject components that use that interface.

(update: posted here: https://forum.unity3d.com/threads/arkit-support-for-ios-via-unity-arkit-plugin.474385/#post-3096997)

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