ARM7 and frame rate

I need to publish an iOs game with arm7 build settings because I use a plugin that run only with arm7.

If I use arm7 the game became a lot slower and the frame rate decrease significantly!!

How I can adjust this situation?

Thanks to everyone!!!

Inside of AppController.mm, make sure that #define USE_OPENGLES20_IF_AVAILABLE is set to 0. If I remember correctly, using arm7 automatically sets this to 1. If your game isn’t optimized for OpenGL 2.0, you’ll experience bad performance.

But can you still use arm7 if you set it to 0?

Yes.