First of all I’d like to thank all the folks here. Every post on this forum, both answers and questions, was a great help.
People like HiggyB, dreamora, Eric5h5, Martin Schultz, Quietus, Jessy, Brady, PirateNinjaAlliance and bliprob (sorry, if I forget somebody) are some kind of Buddha reincarnations in my opinion
You guys are the best, really.
Second, thanks to Unity team (HiggyB again ;)). Unity is the best purchase I ever made and one of the best applications I ever use.
Main Menu button doesn’t do anything during combat animation
Didn’t understand the armor load-out screen at first
Improvement wise I’d release some tutorial information on your update. Also, your description says “Current Futures:”. Do you mean “Current Features:”?
Again, good job on getting a finished product out.
I forgot to add to the “Pros” section something. I do like the combat animation. That was well done and looks cool. Sometimes I wanted to skip it for speed sake but it does look nice.
It appears to be memory related. Mine crashed repeatedly until I rebooted my phone. I think you might be using too close to the maximum free memory that is usually available.
Hey, good job, I enjoyed the game. A couple things -
Have you considered changing the timing of end-of-turn to be nearly immediately after the shot hits / explodes another vehicle? It would speed up gameplay somewhat, because when I get into a game, it’s the waiting that hurts.
Are you doing strict one-turn-per-player rules? It seemed like when I had 2 tanks and the opponent had one, it would give the opponent two turns for every one of my tanks. It felt kinda like it neutralized the advantage for the player in the stronger position, so maybe it was that way intentionally?
Models look great. Firing, exploding, and everything was great.
It was kinda tricky to learn at first that i had to charge up the meter all the way to get it across the map. My first few shots almost hit my feet.
Altogether, it feels a lot like scorched earth with a third dimension, but a bit more difficult because of that third dimension. Tutorial and improved newbie experience would be welcome.