If you’re making an RTS and wanted to be able to shade certain parts of your 3d models by a color chosen at runtime, well, soon you can (when it’s released) with the Army Painter Shader!
Also included is a way to add decals to your 3d models for use as guild/faction logo and whatnot.
Work-in-progress Web Demo here: http://dl.dropboxusercontent.com/u/25260770/ArmyPainter/WebPlayer.html
Right now it’s only an unlit version. I’ll be adding a vertex-lit and pixel-lit version, as well as normal mapped, specular versions of the shader.
I’ll be selling it in the $10-15 range.
Let me know what you guys think!