Hi, I have these code, but always get “Array index is out of range” error.
var selGridInt : int = 0;
var selStrings : String = [“Camera 1” , “Camera 2” , “Camera 3” , “Camera 4” , “Camera 5” , “Camera 6” , “Camera 7” ];
private var camera3 : Camera;
function OnGUI ()
{
GUILayout.BeginArea( Rect( 5, 25, 120, 230),GUI.skin.window);
//SelectionGrid pops out a variable number of buttons, only one can be active at a time.
selGridInt = GUI.SelectionGrid (Rect (10,20 ,100, 200), selGridInt, selStrings, 1);
GUILayout.EndArea();
}
function Update()
{
//If element 0 of the SelectionGrid is enabled,
if (selGridInt == 0)
{
camera3[0].enabled = true;
camera3[1].enabled = false;
camera3[2].enabled = false;
camera3[3].enabled = false;
camera3[4].enabled = false;
camera3[5].enabled = false;
camera3[6].enabled = false;
camera3[7].enabled = false;
}
if (selGridInt == 1)
{
camera3[0].enabled = false;
camera3[1].enabled = true;
camera3[2].enabled = false;
camera3[3].enabled = false;
camera3[4].enabled = false;
camera3[5].enabled = false;
camera3[6].enabled = false;
camera3[7].enabled = false;
}
if (selGridInt == 2)
{
camera3[0].enabled = false;
camera3[1].enabled = false;
camera3[2].enabled = true;
camera3[3].enabled = false;
camera3[4].enabled = false;
camera3[5].enabled = false;
camera3[6].enabled = false;
camera3[7].enabled = false;
}
if (selGridInt == 3)
{
camera3[0].enabled = false;
camera3[1].enabled = false;
camera3[2].enabled = false;
camera3[3].enabled = true;
camera3[4].enabled = false;
camera3[5].enabled = false;
camera3[6].enabled = false;
camera3[7].enabled = false;
}
if (selGridInt == 4)
{
camera3[0].enabled = false;
camera3[1].enabled = false;
camera3[2].enabled = false;
camera3[3].enabled = false;
camera3[4].enabled = true;
camera3[5].enabled = false;
camera3[6].enabled = false;
camera3[7].enabled = false;
}
if (selGridInt == 5)
{
camera3[0].enabled = false;
camera3[1].enabled = false;
camera3[2].enabled = false;
camera3[3].enabled = false;
camera3[4].enabled = false;
camera3[5].enabled = true;
camera3[6].enabled = false;
camera3[7].enabled = false;
}
if (selGridInt == 6)
{
camera3[0].enabled = false;
camera3[1].enabled = false;
camera3[2].enabled = false;
camera3[3].enabled = false;
camera3[4].enabled = false;
camera3[5].enabled = false;
camera3[6].enabled = true;
camera3[7].enabled = false;
}
if (selGridInt == 7)
{
camera3[0].enabled = false;
camera3[1].enabled = false;
camera3[2].enabled = false;
camera3[3].enabled = false;
camera3[4].enabled = false;
camera3[5].enabled = false;
camera3[6].enabled = false;
camera3[7].enabled = true;
}
}