Hi folks!
I start with an array of gameobject, filled via editor.
Then I want to manage this array, or better, a copy of it to remove elements, I need to know what’s the size of the new array by I alway get null :(…
Here is my code:
var sourceTiles : GameObject[];
function Start () {
var tiles = new Array (sourceTiles);
print(tiles.Lenght);//i get null :(
//this is a simplyfication of the loop that I need to remove
for (var i : int = 0; i < tiles.Lenght; i++)
tiles.RemoveAt(i);
}
Maybe I need to understand better how to use builtin array and jsarray…
really thanks