Array Question for cooking game

Hello, I am trying to create a game where a customer orders a food item and the player makes that time.

Currently I made an ordermanager script that holds the item in the inspector, no code in it. Then I have a customer script which has code in for it to move and order. What I am trying to do is have the customer order random food items from the FoodArray List which is in the OrderManager script and not Customer Manager Script.

How do i go about order a random food item from a different class?

// paste code here

// paste code here

ss2

I think it should be … Random.Range(0,orderManager.FoodArray.count)