Hey guys,
I need some help on this small codesnippet:
void calcSize(int eventNumber){
float ratio = 0;
if(textures[eventNumber].width > textures[eventNumber].length){
ratio = textures[eventNumber].width / textures[eventNumber].length;
}
else if (textures[eventNumber].width > textures[eventNumber].length){
ratio = textures[eventNumber].length / textures[eventNumber].width;
}
float x = transform.localScale.x;
float yNew = x * ratio;
transform.localScale = new Vector3 (x,yNew,0);
}
Error Message:
It looks like that I can’t readin the width and length of the textures saved in an Array.
I’m thankful for any help !!!