Arrays rebels to my power!

I’m trying to understand why this happens!

I declare an istance array of strings, “ds”

var ds = new String[5];

It was 4 some time ago, and it worked, but now I had to change it to add a variable, I changed the for cycle, to do one iteration more, but it doesn’t work anymore!

for (i = 20 ; i < 25 ; i++)
    		ds[i-20] = lines*;*
  • }*
    It gives me *"IndexOutOfRangeException: Array index is out of range.
    (wrapper stelemref) object:stelemref (object,intptr,object)"*, but that’s impossible, lines works because I tryied it with Debug.Log, while ds[4] no, even if the array has 5 elements… (I tryed to write 3000000 but it doesn’t work anyway)
    It’s a bug of Unity or it’s just me?

Fixed, I just renamed the variable, that’s very strange, it must be an Unity’s bug…