I’m trying to understand why this happens!
I declare an istance array of strings, “ds”
var ds = new String[5];
It was 4 some time ago, and it worked, but now I had to change it to add a variable, I changed the for cycle, to do one iteration more, but it doesn’t work anymore!
for (i = 20 ; i < 25 ; i++)
{
ds[i-20] = lines*;*
- }*
It gives me *"IndexOutOfRangeException: Array index is out of range.
(wrapper stelemref) object:stelemref (object,intptr,object)"*, but that’s impossible, lines works because I tryied it with Debug.Log, while ds[4] no, even if the array has 5 elements… (I tryed to write 3000000 but it doesn’t work anyway)
It’s a bug of Unity or it’s just me?
You may have a copy of the script. Check in explorer.
– meat5000