How do we add the variables int value to an array? Or rather assigning the array item to equal the var int?
Something like
guiTextureList[1] = hourNumber.1;
Where the correct guitexture is called on when the correct int of hourNumber comes up. :idea:
If you have other code taking care of the hourNumber, increasing it and such, this would do the job:
yourTexture = guiTextureList[hourNumber];
In this case, yourTexture will pick the texture in the array at each hourNumber. Put it in OnGUI and voila 
Thanks for the reply 
Im trying to implement this line now but i’m not sure how to use it for enable or disable.
I have a clock, Old school with hands, where the little hand moves hourly via guitexture. The first approach was to write like 24 if else statements. To true false the enable. (24 for the whole day but repeats the first 12 textures)
Would having just one guitexture that swaps its main texture be the better approach? With the code on the gui texture 
You could say the fewer lines the better… For now 