Hello, I would like to make a code that would make the arrow follow the mouse, and I’m not having much success in developing it yourself … Basically I have a plane with a texture on simulating a pointer clock, I would follow the pointer to the directions of my mouse … As this example made in flash below!
Ei camarada,
I will not make the cake for you. I will give you a tip: How to move the GameObject (maybe a mouse pointer) with the cursor. The resting of the script will be geometry, to calculate how much angle there will be between your gameObject position and the cursor, this must be the gameObject (mouse, arrow,…) angle.
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