This started with my most recent build and I don’t know why its happening. Everything is slightly blurry now every time I build it. Every scene, not just one. If I go back to an old build, everything is fine. I don’t understand what could have caused this and it all looks fine in Unity. Perhaps I bumped a setting? Heres a picture to help:
Im using Default settings I believe… here is what i’m using for build settings:
- Android Don’t Override Texture
- Compression, other checkboxes not checked
- Minimum API Level 2.3.1
- Gingerbread Level 9 Graphics Level:
- Automatic Device Filter: FAT
- Rendering Path Forward
- Multithreaded Rendering Off
- Static Batching On
- Dynamic Batching On
- GPU Skinning Off
Let me know if more information is needed! Thanks!