I am trying to set up a rag-doll using articulationBody. I am using Unity 2020.1.6f1. I started by putting together two cuboids and joining them using Articulation Body.
The setup is just two cuboids. I made the lower one parent of the other, then added articulationBody component to both of them. Here are the settings I used:
For lower box:
For Upper box:
Final Setup:
On playing, this happens:
As you can see, the boxes get skewed in weird ways. The lower (parent) box seems fine but the upper one behaves weirdly. What could be causing this problem? How to fix this?