ArticulationBody for IK

Greetings,
I am trying to set up the ArticulationBody for IK but due to its axis-approach I cannot seem to make it work with CCDIK og FABRIK directly.

I know it has something to do with a conversion step that I am missing. Please assist.

Hi! There no easy option like “Kinematic” in ARTICULATION body.
But, it’s possible to copy whole character joint positions and rotations to an another kinematic rigidbody character .
And then you can reach that usual kinematic rigidbody .

Also when you need that articulation ragdoll effect you need to disable IK.

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