this issue was noticed and will be fixed. you can switch to vulkan for now as this is a opengl issue. use -force-vulkan when launching the editor or switch it in the setting. thanks for reporting this
Forcing Vulkan seems indeed to work. I hope it’s more stable than some time not too long ago with 2021.3 where it crashed quite a lot on a small test project in HDRP…
But then, just this week I also updated my NVIDIA driver from 515 to 525, so maybe that helps as well…
Nope.
As I started the thread I already was on 525.xx.
Doesn’t make a difference.
But as you said: Updating driver was my first choice, looking for failure…
Did it work for you?
Would be really cool having a unityhub -force-vulkan so every project just starts from hub. (till it is fixed)