Artifacts in Editor-window (Unity 2022.2.4f1)

[EDIT v3]
Artifact doesn’t exist for at least Unity 2023.2.5.f1

[EDIT v2]
Tried it on my “old” PC. Same Artifacts.

Seems to be URP-related.
Artifacts not visible, when creating a 3D (Core/Legacy) project.

[EDIT v1]
Reinstalled 2022.2.3f1 → no issues/flickering artifacts in Scene-Window

[Original Post]
Hello Unitiers.

After updating to 2022.2.4f1 I have this strange flickering artifact in Scene-window (screenshot).

It is an empty URP-Project, reimported from 2022.2.3f1.
Also tried it with a new, fresh, empty URP-Project.
Hadn’t this artifacts in 2022.2.3f1.

My current system also as a screenshot.

Anyone has the same issues?

1 Like

this issue was noticed and will be fixed. you can switch to vulkan for now as this is a opengl issue. use -force-vulkan when launching the editor or switch it in the setting. thanks for reporting this :slight_smile:

2 Likes

I’ve been dealing with the same issue. Will switch to vulkan for now

Yes, “./Unity -force-vulkan” works.
Thought, it’d be fixed in 2022.2.5f1, but nope.

2022.2.5f1 :frowning:
2022.2.6f1 :frowning:
2022.2.7f1 :frowning:
2022.2.8f1 :frowning:
2022.2.9f1 :frowning:
2022.2.10f1 :frowning:
2022.2.11f1 :frowning:
2022.2.12f1 :frowning:

1 Like

Forcing Vulkan seems indeed to work. I hope it’s more stable than some time not too long ago with 2021.3 where it crashed quite a lot on a small test project in HDRP…
But then, just this week I also updated my NVIDIA driver from 515 to 525, so maybe that helps as well…

Nope.
As I started the thread I already was on 525.xx.
Doesn’t make a difference.
But as you said: Updating driver was my first choice, looking for failure…
Did it work for you?

Would be really cool having a unityhub -force-vulkan so every project just starts from hub. (till it is fixed)

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