Artifacts on Simple Cube

Unity 5.3.3f1

I have a simple test scene of a couple of cubes. They display artifacts on the surface in the Editor and the Game view. They do this with the default material and I made a test material (using no maps) but the artifacts are still displayed.


Any idea what setting to get rid of these artifacts?


Shadows from direct light is enabled? If so, try to change “Bias” parameter in inspector of light source.