ARTrackImageManager causing APK to crash or force closed - UNITY LTS2022

ARTrackImageManager causing APK to crash or force closed, anyone knows how to fix this?

since I just heard the end of life cycle of LTS2021, while the scale is still small I am trying to transfer (from Unity 2021.3.16f1) to LTS2022 , but when I changed unity version… the apk keeps crashing or force closed after installation (there is still splash screen and permissions<–after 2-3seconds forced close), then I investigate and turn on and off possible suspects, then I figured out that ARTrackImageManager is causing the forced close/crash.

I tried an empty scene without geospatial, etc., just pure simple ARimagetracking and crashing is still there because of arimagetrackingmanager.

Editor version used: Unity 2022.3.5f1 & Unity 2022.3.7f1
XR/ARCore - 5.0.7
ARFoundation - 5.0.7
ARfoundation Extension - 1.38.0
Cesium 1.5.0

Thank you.

ARCore requires the ARTrackedImageManager has an XRReferenceImageLibrary assigned. It’s the “Serialized Library” in the editor on the ARTrackedImageManager component, make sure that is not empty.

@jakem-unity , Yes it is not empty. And the issue is still there

You should be able to see the crash log via ADB: Unity - Manual: Log files

What does it say?