I know there are certain universal standard buttons, and i’m looking for a way to learn all of that and the common phrasing such as “transform” etc.
Java does not exist in the Unity Engine.
My method of learning is, don’t learn, until you really need it.
Why? Because it’s quite simple!
You will never learn Scripting/Coding/Programming/etc., if you read everything at once, you have to actually apply it, in order to learn it.
I know how to use Transforms? I’ll just use it.
But how do I rotate something? Google “Unity rotate”. Alright, so I’ll use “transform.Rotate”. How does it actually work? Let’s try it in my game! Wow, it works! Skills gained.
I do this all the time, and as a result, I became a very decent Unity C# Scripter.