Aseprite For 2D Game Environments in Unity?

Hi, I have Aseprite which I am using to animate my pixel game characters for Unity 2D. Is it possible to create pixel game environments for Unity 2D and to export them for a Unity 2D point and click platformer with Aseprite? Is it also possible to create a point and click with Aseprite? My main concern is how would I layer game objects in Asperite (is this possible?) so that a player can collect the object and have it disappear from the game environment?

Thanks.

Your question is quite confusing but I think I understand what you’re asking and the answer is yes. You can make all the graphics you need for a game in a program like Aseprite. You draw everything separately, characters, objects, backgrounds,… Afterwards you put it together in Unity.