Hi,
I am looking for a way to automate several steps on Unity such as saving a .fbx, attaching script, assigning object to the script as public variables or drag and drop an object onto the scene. Basically the task I want to get done automatically is attaching two different model.fbx together by scripting.
I understand all of these tasks are very high-level and hard to be implemented, so I am not expecting an entire automation but wanted to bring it up as much as possible.
I have only found the automation tools like RockTomate or uTomate, which are for automating I/O tasks, or build job/ run job.
Also, if there is any third party asset that would work for Unity, no matter how much it costs, I would be happy to get any recommendations or advice.
Thank you.