Hello,
I’m writing this message so I could get advice on what I should do in the next five months (or so).
Right now, I live in Israel, and I couldn’t really find a job regarding game dev here, but I’ll be soon moving to Sweden for personal reasons- which will 5 months from now. Once there, I hope to land a job as a Unity Developer.
A bit about myself: I’ve been using Unity for more than 2 years now, I have plenty of experience making prototypes, and I have a few projects to show for under my belt:
About 7 games that I made as a part of a “one game a week” challenge, a Ludum Dare project that I made with a couple of friends, and one “big”, finished (- but still needs a few UI fixes, and maybe a better art style, also unpublished) project.
I currently have a day job so I could finance part of my living there, and I also have figured out a housing solution-
so I don’t have to worry about those things at the moment.
So, my question to you now is- what do you think I should work on in the next 5 months,
in order to impress my future interviewer?
Should I make a ton of “one game a week” tiny projects? even if they aren’t completely polished?
Or should I work on a medium-ish project for the next 5 months?
And if so, what should I focus on? in which aspects do you think it should be unique?
Should it be an impactful experience, or just really fun?
How long should that demo / game be?
Should I focus on my strengths, try a whole lot of new things, or learn new things and improve my weaknesses?
Also, any other tips would be greatly appreciated.
Thank you so much for responding and/or reading this!
David