Hey there
I have a bunch of asmdefs in my project, and one of them contains
CustomPostProcessVolumeComponent in it.
I need to have a reference on that in order for Unity to be able to call a Render method for it. But I can’t add a reference to that in my Unity.RenderPipelines.HighDefinition.Runtime asmdef. What do I do?
This method is not being called because of the missing asmdef ref