Assembly-csharp error!

Hello guys.

I just installed the Unity 5.0 free and when I try to use the MonoDevelop, give this error: Error while trying to load the project: ‘D:/Unity/UnityProjects/2D Game Test/Assembly-csharp.csproj’. Error with EntityName line 42, position 24.

Can please someone help?


Solution files are optional part of the Unity project. Try removing them or try to sync monodevelop project from the Unity editor main menu.

I know that’s optional, but there’s something to solve? Cuz is better programming with it.

If have a option to program with Visual Studio with the Unity scripting API will be awesome… but…

But what? Visual studio 2013 community edition is free as long as you can rum windows. It’s a much better option.

I have Visual Studio 2013, but i don’t know how to put Unity Scripting API in the Visual Studio.

If I sync the MonoDevelop project, gives the error: Assembly-csharp, is bad programming without Assembly-csharp.

You will need Visual Studio Tools for Unity (formerly called UnityVS) to use VS with Unity.

Http://www.unityvs.com

Install that bad boy and you’ll be able to open directly in vs from unity and even attach the vs debugger

Ok, this don’t helped me, but that’s ok.

What i really want is like when i’m coding rigid automatically shows the option: “rigidbody2d.”, “rigidbody.”.

It will. Once you’ve setup UnityVS, you get the intellisense in Visual Studio, unless you’re coding with Unityscript instead of C#…

It seems that my Intellisense in Visual Studio aren’t working. I’ll try to find a solution.

  • Intellisense are working when I create a new project in Visual Studio. But doesn’t work when i Sync Monodevelop Project.

=(