Assertion failed: Assertion failed on expression: 'm_Shape == NULL' and another error causing crash

I keep getting these errors cropping up in my project and for the life of me I can’t figure out why.

They are:
Assertion failed: Assertion failed on expression: ‘m_Shape == NULL’

and

Assertion failed: Assertion failed on expression: ‘!gameObject.IsActive()’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

The errors pop into the console when I open a scene (i have a few in my project and it doesn’t seem to matter which I open) and will then cause a crash if I hit the play button or attempt to quit Unity.

Any ideas on how I can figure this one out? I have a feeling that whatever the culprit is, it could cause the whole project to fail on compile.

Thanks!

Did you find any soultion?

I never did. I wound up rebuilding the whole project, importing assets step by step. The clean project resolved the issue for me. Wish I could be more helpful.

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