I keep getting these errors cropping up in my project and for the life of me I can’t figure out why.
They are:
Assertion failed: Assertion failed on expression: ‘m_Shape == NULL’
and
Assertion failed: Assertion failed on expression: ‘!gameObject.IsActive()’
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
The errors pop into the console when I open a scene (i have a few in my project and it doesn’t seem to matter which I open) and will then cause a crash if I hit the play button or attempt to quit Unity.
Any ideas on how I can figure this one out? I have a feeling that whatever the culprit is, it could cause the whole project to fail on compile.
Thanks!