Am randomly getting this error when I launch my Unity-WebGL Build:
Any pointers as to how do we go about solving this, especially because it is very random? The build had data caching turned off.
Am randomly getting this error when I launch my Unity-WebGL Build:
Any pointers as to how do we go about solving this, especially because it is very random? The build had data caching turned off.
Bump!
could you submit a bug report?