Assertion failed exception after upgraing localization package

Hello there,

Since I updated the project localization version from 1.0.0-pre.10 to version 1.0.5 I’m gettting a list of these errors when I open Unity.

Assertion failed on expression: 'itHostingObject == m_DeferredDeserializationCallbackList.rend()'
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])

Does this ring a bell to anyone?

That’s a new one to me. What version of unity are you using? Can you try the latest patch version?

It’s a big project and we are on Unity LTS version 2020.3.16f1.

Addressable version is: 1.19.9

I’m hoping updating unity would be the last alternative, because it is quite logestic involve with that.

Also this looks like happening, everytime a domain reload occurs.

*Update

I updated Unity to the latest LTS which is version 2020.3.23 and the issue still exist.

Could you change the log mode to produce a full call stack and then post that? Click the console menu and choose full call stack for all log messages.
Also update to addressables 1.19.11