Assertion failed on deleting or creating an Action

Hi there,

I’m getting this error if I delete or create a new action while a “Player Input” component is selected.
Assertion failed
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
It’s really disruptive as it clears out all of the assigned events.

I’m in Unity 2021.3 LTS Using Input system 1.3.0

Any ideas?
Thanks,
Pete

Okay I found a way to get around this.
If you put the editor in play mode, you can edit your input, just let it error all over the place and then when you’re done press stop and the player input component should be okay. :slight_smile:
Also you generally have to restart the project after making these adjustments for them to stick.