Assertion failed on expression: Blit to screen in OnRenderImage

Hi!

I am mixing 2 cameras to be able to blur a light renderer (Light is meshes with color gradients) and I’m getting this assertion error

Assertion failed on expression: ‘depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuffer’

This error happens when calling Blit to null in OnRenderImage, here:

private void OnRenderImage( RenderTexture src, RenderTexture dst )
    {
        if( _cam )
        {
            _cam.targetTexture = null;
        }
        Graphics.Blit( src, dst );
        Graphics.Blit( dst, null, Material ); //HERE
    }

everything works correctly, just the error is very annoying. Do you know why it’s happening?

Thanks!

EDIT: The full log error is
Assertion failed on expression: ‘depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuffer’
0x0000000141509B9B (Unity) StackWalker::GetCurrentCallstack
0x000000014150B84E (Unity) StackWalker::ShowCallstack
0x00000001414DA963 (Unity) GetStacktrace
0x00000001411DCBFA (Unity) DebugStringToFile
0x00000001411DD06C (Unity) DebugStringToFile
0x0000000140979724 (Unity) IndexBufferD3D11::~IndexBufferD3D11
0x000000014097ADC2 (Unity) GfxDeviceD3D11Base::SetRenderTargetsImpl
0x00000001409E6089 (Unity) GfxDeviceWorker::RunCommand
0x00000001409EBE5F (Unity) GfxDeviceWorker::Run
0x00000001409CF91D (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x0000000140F8804C (Unity) Thread::RunThreadWrapper
0x00007FF989798364 (KERNEL32) BaseThreadInitThunk
0x00007FF98B7F70D1 (ntdll) RtlUserThreadStart

I’m having this issue as well, only when I play it on an Android device I think though.
Having trouble finding a solution…