Hi everyone! Anyone know what this error means?
• Unity Version: 5.6.2p1 (but it gives the same error on earlier 5.x versions)
• Unity gives this error when it opens
• I think it is an Engine internal error (c++)
• I’m using “A* Pathfinding Project” Plugin (maybe it can help for an answer)
• I’m using some shader effects from Standard Assets (maybe it can help for an answer)
• As you can see from the picture below, it show only the message I mentioned as in the title of my question:
![1]
I found the problem was on a editor script, I commented it and now it works. I think the problem is about bitflags bad usage I don’t know…
public class NodeGizmoDrawer
{
[DrawGizmo(GizmoType.Selected | GizmoType.Active)]
static void DrawGizmoForMyScript(POI hNode, GizmoType gizmoType)
{
RaycastHit vHit;
Ray vRay = new Ray(SceneView.lastActiveSceneView.camera.transform.position, SceneView.lastActiveSceneView.camera.transform.forward);
if (Physics.Raycast(vRay, out vHit))
{
Gizmos.DrawSphere(vHit.point, 1.0f);
}
}
}