I’m just testing the waters here to see if I should turn my path finding solution into an asset for others to use.
The way you would use it is to generate a 3D grid (that is stored in a 1d list) for each “chunk” your game would use. Then at run time you instantiate the chunks to form a level and they all link up and give you a functioning nav grid.
It would have some other features a well like dynamic obstacle updates, but at this time I wouldn’t want to add anything that my game couldn’t use as well. Anyway just a thought. please give feed back and vote. If there seems to be a market I’ll publish it.