Hello,
I’m trying to build asset bundles in my project, but when I do I get 7 instances the following error (different files/lines each time):
Library\PackageCache\com.unity.render-pipelines.high-definition@14.0.5\Runtime\RenderPipeline\Accumulation\DenoisePass.cs(9,29): error CS0234: The type or namespace name ‘Denoising’ does not exist in the namespace ‘UnityEngine.Rendering’ (are you missing an assembly reference?)
This is in 2022.2.3f1 using DX12 and a Standalone Windows Build, and I have the Unity Denoising package installed.