Asset Bundle Client Persist?

Hey, I have searched the forums and cant find the information I am after.

Basically I would like to know if there is any way when using the webplayer to have it download and use an asset bundle, and have it persist if the browser window closes? I would really hope that it works that way and only redownloads if the file is missing or updated.

IF NOT, is there a way using the webplayer to keep the information on the users computer?

I have a feeling my game is going to be somewhat large and would like to not have to redownload everything every time someone wants to go to the page. Thanks again.

If you don’t have the cache license, the caching relies on the browser logic and the browsers decision. no way to impact it in any way.

Contact sales and license the per project cache license from UT on top of your unity pro license (mentioned to be much more expensive than pro)

Sweet, thanks for the info dreamora :wink: