It seems that an asset bundle of a scene doesn’t create an audio mixer after it has been loaded. The scene that was the source of the asset bundle did have a mixer set up. Is this a bug or limitation of the asset bundle system?
Thank you.
It seems that an asset bundle of a scene doesn’t create an audio mixer after it has been loaded. The scene that was the source of the asset bundle did have a mixer set up. Is this a bug or limitation of the asset bundle system?
Thank you.
There’s an identical thread also on the top addressing this unsolved problem. I really hope Unity gets someone on this because it’s adding work to the engineering team I work with.