Asset Bundle scene has incorrect graphic.

Hello, I’ve built scene as an AssetBundle. I’ve tested loading this AssetBundle scene in Unity Editor and it’s working fine. But when I built exe as the standalone and loading this AssetBundle scene, the graphic is incorrect. These are the comparison images.What’s the problem and how to fix it?

Try this. Load your scene that you want to create an AssetBundle and save ShaderVariant file (Project Settings → Graphics → Save to asset button). And add this ShaderVariant file to Preloaded Shaders list (Project Settings → Graphics → Preloaded Shaders) in your build project.

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