Thanks, however I red “all” unity oficial AssetBundle information (script reference) which is “this function do this” and only few have examples. Maybe I am missing other “documentation” about bundle (functionality which should be better documented due that people pay to have it or at least as good documented as other ones that are so extensive).
Also I red most “unityanswers.com” bundles question which the only reference similar to my question were:
~2007 no supported prefabs in bundles, now do)
~2008-2010, web problems downloading, bundle not importing what exported (wrong position) and general problems like that, script not exported, etc
And the AssetBundle project is the same, non of this examples arise the “moving from resource working approach -to bundle type working aproach” case which I think is not so rare, cause you not start working with bundles when testing unity.
My confusion that now is resolved came for the side that
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I was not using bundles, however all information went into the unity3d file and ONLY prefabs were in resource folder and not sued scene asset so… other data was also added to the build.
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Now I am using bundles so why now this “other data” will be not added to build if there is no difference?
So the answer (If I understood you well:-P) is that in the 1) point, the “other data” was all the prefabs dependencies.
And finaly the “move to _Prefab folder” is appreciate, and can never came to this reasoning without the answer above ;).
Becasue ¿Why should I move the prefab elsewhere if I have all the other monstrous data?, now it makes sense :-).
By the way, could you show me one post in which anyone ask or documentation that say/suggest the “countless times already explained” :
-prefabs that where exported in bundles now should be moved to other place than resource folder, and not other data will be exported to build now, because they were exported before due they were prefabs’dependencies and prefabs were in resource folder and they add to the build NOT only what is in Resource folder but ALSO its dependencies which are IN OTHER FOLDERS - 
Anyway, thanks again :), if this was noob question, should be answer anyway, as most noob questions over the forum that are answered no matter its answer be “read documentation about x , it is there”.
Even more, why didn’t you just pass me the link to “that” post or “documentation” instead of writing down all that answer? at least, there was not.
I just got little bad about the “countless time” point, because all the real research that I have really made 