Asset Database v2 editor crash on startup

This is every thing I have before just make full reimport of project :frowning:

Hope this helps to make some investigation and fix :slight_smile:

========== OUTPUTTING STACK TRACE ==================

0x00007FF7306B13D1 (Unity) IsArtifactStillRelevant
0x00007FF7306AA221 (Unity) FindArtifactsToRemove
0x00007FF7306AB131 (Unity) GarbageCollectArtifacts
0x00007FF73066995D (Unity) InitializeAssetDatabaseV2
0x00007FF73058D1DF (Unity) AssetDatabase::InitializeAssetDatabase
0x00007FF72FBA0981 (Unity) Application::InitializeProject
0x00007FF730520954 (Unity) WinMain
0x00007FF73350B222 (Unity) __scrt_common_main_seh
0x00007FFE91747BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFE91D8CE51 (ntdll) RtlUserThreadStart

========== END OF STACKTRACE ===========

Did you manage to solve this issue? I’ve reported a similar problem in this thread .

EDIT: ok, as I explain in the thread, I solved it by doing a full reimport by deleting the Library folder.