today has been a scene breaking day.
deleted the wrong scripts, no warning of scene dependencies and no undo to save the day
now the shaders, when I imported the unity built in shader folder inside, the list of shader doubled up as expected but the surprise came when i deleted the folder from the asset project - all the objects turned white – the built in shaders i imported overrode the linking to the unity shaders.
so is there a way to revert back to the unity shaders so i can clean up my already chaotic project?