asset server branching?

Hi

I know asset server doesn’t support branching… ( or does it? )

so how do you guys handle parallel paths of developer working? is there at least a way to clone a project and then start with a different named project to simulate a branch?

looking to understand what other asset server users do…

cheers

Tj

you can just check it into a new project yes or use commandline on your asset server machine to dublicate the project (its all stored in an sql db, see the docs on how to backup the asset server data, that shows you how to get there so you can execute the other commands just there)

but you will always lose the two main benefits of branching: you will get physical dublicates on the server and you don’t have easy mergability

aha

well that’s too bad about non merging / branching… I’ve gotten used to git!

I hope unity is working on a solution for this in the future tho!

cheers and thanks for the reply

TJ

I hope so too that they work on branching, tagging and merge of scenes and prefabs so AS remains to have any benefit at all over VCS with smartSVN / smartGIT