Hi all,
This is perhaps a question only the devs can help with:
I got in to work this morning and updated my project like I normally do. There were 277 remote updates. When the update completed, I received an error saying a bunch of managers had too many instances (tag, network, terrain, etc) and crashed. I filed a bug report (case 48787) and rebooted. When I built a player and ran it, it seemed like physics and objects were displaying (ie, trees bent in the wind) but no scripts were running. I rolled back to the last commit I had made yesterday (which ran fine), and tried to update again. This time, I got an error stating “PPtr (managers[m])->IsPersistent ()” and filed a bug report again (Case 48791). Now Unity crashes on startup and shows two instances of the bug report application each time. I tried reinstalling, and the same issues exist. Please advise.