Asset Store Beta Feedback

The feedback form was kinda weak, so here’s a thread for it.

Cons

  • Incredibly slow
  • Listed content is much larger, takes more time to sift through
  • No publisher screen?
  • Header overlaps content
  • Invisible scrollbar (starts under the header)
  • “welcome to the asset store beta…” bar refuses to actually go away (cookie issues?)

Pros

  • Clean, tidy layout
  • Quick Look
  • Main page / Feature page is pretty
2 Likes

I can vouch for it being very slow.

  • Slow
  • Unfriendly interface
  • Nothing change while browse assetStore inside Unity

The responsive design / scaling is just annoying to me. Might be good for mobile phones, but this does not fit a computer screen at all.

Maybe it takes some getting used to, but I’m not a fan.

It feels very slow and the categories are less clear. It takes more guesswork. It is a lot less intuitive to find what you’re looking for.

What are “Add-Ons”, what are “Tools” and what are “User Tools”? I wouldn’t categorize every scripting package as a tool. There are a lot of sub categories that make sense, but they don’t cover everything and there is no obvious “Other” category.

The different color scheme means key images that were made for the old asset store don’t match.

How do I get to the beta? I’m not seeing a link to get there like others see.

More feedback:

It’s hard to see what is new. I used to just click on each category, and sort by most recent. When I do this in the beta, it’s way harder, takes longer, and is missing the newest items.

1 Like

There should be a notification bar at the very top of the page, saying “Try the new Asset Store beta or hide this message.”.
Direct link: https://www.assetstore.unity3d.com/go/v2

Agreed, new store has a better UI, old store is way easier to navigate.

With the old store there is fun because you can sit down for half an hour and browse through interesting categories, sort by ratings, price, date, popularity very easily with just one click.

With the new store, it feels like there’s no incentive to browse through more assets. You click on a category and what you see on the first page is it. It’s not obvious how it was sorted or how to sort by something different. It’s not obvious that there are other interesting assets on page two etc.

3 Likes

It’s a publisher-only preview right now.

Ah… I didn’t know that.

From what others are saying it sounds like there is a failure to get the best of both worlds with the new store. By this I mean I can see why the modern trend for a more visually pleasing store that draws great attention to highlighted content is important, but when it comes at the expense of wider asset discoverability this is bad.

3 Likes

I think this assessment is accurate. Discoverability is decent on the current store but is really poor on the new layout. Given the saturation and growth rate I think this is a big step backwards for the Asset Store in general. The layout is appealing to look at and generally looks fancier but I don’t think that change is worth making discoverability suffer.

At least it’s not the train wreck that was the New Forum where they just dumped it on us with no polling for feedback.

2 Likes

Too much white space, content all over my 30" monitor I get lost, and categories on the top not easy to select.

I think the new UI is very beautiful but for me so far, the UX is worse on the new version.

Few things i don’t like, Cons:

The Bad

Assets don’t display few lists they belong (helped me search similar assets much more easily this should be really implemented in the new version)
You can’t sort assets on publishers page
I can’t tag my assets anymore
In general the navigation on the Old store was better

Minor annoying things

You now have to click on release to see when was lastly updated, the date could be just by side with version

But anyway, congratulations the project so far looks really for a beta, i hope you implement what is being asked by the community

in my chrome Browser displaying old Assets store How To Load new One.

The new beta store is testament to most re-designs that fail to understand who their target audience is.

It’s nice work and whoever designed and built it are good at what they do.

But it’s not for me. Please don’t make it the default.

I’m middle-aged and been on the internet since the 80s, like I imagine many here. As such, I prize the following:

  1. Scan vast amounts of data quickly
  2. Graphics lean and necessary
  3. Minimal wasted space

You can drive a truck through the gaps between each asset. The size of the asset pic is needlessly large. The compact design that makes the current asset store efficient is gone.

To conclude…most of us come here to work, not to window shop. The new design is mostly pretty and succeeds mainly at wasting my time. Peaceful protest.

3 Likes

After using the Asset store for over 2 years (almost daily), I’ve finally started using the beta version. Here’s some of my feedback:

I’ll start with what’s good:

  • Design looks modern and nice
  • “Package Content” modal is nice compared to having it clutter the asset page initially
  • It’s responsive (Not that the old version was bad)
  • It’s the Unity Asset Store! Best damn asset store I know. Best damn developers / publishers I know
  • “My Assets” loads way faster than before

Now the things I would like to see done differently (I’m using on PC browser at the moment):

  • The old version had a clear path to read from, there was a visible hierarchy. This design confuses my eyes even while I’m focused on reading something. My suggestion, get higher contrasting partitions similar to how the old store layed out content.

  • Notifications previously had a big red number at the top bar, I didn’t notice this for an unread notification I had.

  • Clicking on the patch version in a notification didn’t in fact take me to the asset’s version changes.

  • Call to actions are misaligned with the users of the store. The “Buy” button shouldn’t be the only major call to action, move the add to list button closer to the top or where the wishlist button is. Better yet, let wish lists save to a list so people can immediately choose a list they’ve wishlisted for (getting rid of 2 separate buttons).

  • The wide layout makes things a bit harder to read (I guess I can always zoom out on the browser, but I shouldn’t have to).

Minor Nitpicks:

  • I liked having the media and descriptions etc. available to read (as in the old version) without having to open a new modal .

  • It seems as though the update doesn’t add any new functionality, and is just a re-skin. There are many features / functionality users and publishers have been asking for that seems to be ignored in lieu of a graphic redesign. Some examples of features requests are:

  • Publisher created sales which are searchable / easily found

  • Customizable Upgrade paths and crossgrade paths for assets

  • Deprecated asset page snapshot (the content on the asset page before it was deprecated) for users who purchased and own the asset still.

  • Asset demo (WebGL) on the asset page itself, no longer forcing publishers to host their demos wherever and however. Providing an option to load the demo from a hosted page can prove useful (maybe an iFrame).

  • I hope users can keep using the old version if preferred (I know I do).

  • Asset search (Old and Beta version) needs to have a per-user toggle for Lists. I turn them off every time I search and it’s annoying.

Overall I’ll keep using the old version until the new version is as user friendly or better than the old version. Though I do appreciate the work the Unity team is doing. Keep it up!

2 Likes

@rrahim

very good feedback and I hope the unity asset store team read this and uses all points in the new design

2 Likes

I have a few things to say why the new store is not useful to me.
My screen is 30 in. I like to see as many assets as possible at a glance, in this the new web design fails.
What is the point of making it pretty, when the productivity sucks.

The biggest non-starter for me is how the scroll bar is diplayed in Firefox. It’s almost impossible to find, and then very hard to use because its so thin.

This brings me to the question as to why webdesign has to be dumbed down to the “smartphone” level. What I don’t know is how many people actually buy assets on a smartphone.

To me refining the existing asset store design with a better search engine would make more sense. I don’t think there is really much wrong with it otherwise.

2 Likes