Asset Store file size limit?

I’ve been trying to upload my texture pack to the asset store, but it keeps crashing during uploading. I just wanted to clarify whether or not the asset store has a file size limit. I haven’t been able to find anything saying if it does.
My texture pack is 9.5gb of .psd’s and materials and a showcase scene with some cubes and lights in it.

I don’t think there is a limit.
But that is one big file.

Wow, 9.5 gigs is alot. I’ve never seen a package that big, so it wouldn’t surprise me if the file size was too big. There is definitely a limit but I’m not sure what it is. You should contact the admins.

lol yeah i know. it’s a high rez texture pack. 100 of them. i wonder if people will have a problem with it being that big? many games now are like 12 gb, so this should be reasonable?

yeah, I’ll do that.

By the way, how’s your AI stuff going? Looks like you’ve made a lot of cool stuff lately :slight_smile:

I second the contact the admins comment, for such a huge package it probably makes sense to upload it in a custom way.
I’m interested in such a package btw (depending on what the textures are) and don’t mind the size at all, i hate getting 1024 or 2048 textures instead of very large originals i can import at whichever size i want.

Thank you, I have emailed them. They are 2048 textures. They’re all tiled, and some are normal mapped. They’re all textures meant for level design. And they’re split into 4 categories: Industrial, Interior, Nature, and War Zone. (25 textures each category)

2048 is fine even tho 4K’d be better, but what’s usually wrong with 2K is they’re uploaded pre compressed, judging by the size and format yours arent so 2K should be pretty good already and i rarely end up using 4K anyway.
Thanks!

Hey, things are going good. I have a new Dynamic Navigation system under review for the asset store as we speak.

http://forum.unity3d.com/threads/154639-Dynamic-AI-Project